Wednesday, February 8, 2012

More Tweaks on Weird Squirrel

To make my story short, I started working on an iOS shooter game called Weird Squirrel since fall of 2010. I halted development on it on June 2011 because somebody snatched my iPhone 4 from my hand while riding the subway train and I had to use my old, slow iPhone 3G after that incident. So, I developed another iOS game called QuickHeist, which can run on old devices. However, I bought a new iPhone 4S on December 2011 and decided to resume development of Weird Squirrel.

So far, I have made excellent progress with my game. I plan to add few more features to make the game worthy of 99 cent price tag. In order to (hopefully) register for GDC 2012 in time, I am rushing my development so I could submit my game within a week.

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